The Micro Galaxy
The War of the Micros
In THE MICRO GALAXY, every civilization flies the hardware it built. Wedge keyboard computers serve as fighters; the big boxes are the motherships that carry them between the stars, and fighters dock through their disk and tape drives. A ship is exactly as fast as its clock, turns as well as its chips could scroll, and carries one missile per hardware sprite.
The saga opens in the late seventies with EPISODE 1: THE MICRO MENACE — and the war it begins will run the whole length of the micro age, era by era, machine by machine, to the present day and a little beyond.
Sector Intelligence
The galaxy map charts hundreds of sectors named for the software houses of the era — each with its own systems, suns and allegiances. Some fly your colours. Most do not.