Dev Log

MicroWars ships in numbered builds — sometimes several a day. Highlights from the flight line:

BUILD 194
Capital broadsides rebalanced from executioner to artillery, the home carrier's shields tripled, and the game-over timer finally counts real seconds. Pausing now freezes the score with the world.
BUILD 191
True capital scale: motherships doubled, and every carrier class now has a real carved hangar. Capital ships exchange broadside fire at gun range. The camera finally gives a piloted mothership room to breathe.
BUILD 190
Reactor corridors rebuilt as winding hexagonal bores: gentle sweeps down and up, tight crawl-slots, wide turret galleries, glowing bulkhead doorways — and gun turrets that shoot back.
BUILD 187
Fly INSIDE enemy motherships: the hangar continues past the door into service corridors ending at the ship's reactor. Breach it and run.
BUILD 160s
A full event-driven music score, carved hangar decks, squadron orders, and company logos rebuilt voxel by voxel from the real bitmaps.