Dev Log
MicroWars ships in numbered builds — sometimes several a day. Highlights from the flight line:
BUILD 194
Capital broadsides rebalanced from executioner to
artillery, the home carrier's shields tripled, and the
game-over timer finally counts real seconds. Pausing
now freezes the score with the world.
BUILD 191
True capital scale: motherships doubled, and every
carrier class now has a real carved hangar. Capital
ships exchange broadside fire at gun range. The camera
finally gives a piloted mothership room to breathe.
BUILD 190
Reactor corridors rebuilt as winding hexagonal bores:
gentle sweeps down and up, tight crawl-slots, wide
turret galleries, glowing bulkhead doorways — and
gun turrets that shoot back.
BUILD 187
Fly INSIDE enemy motherships: the hangar continues
past the door into service corridors ending at the
ship's reactor. Breach it and run.
BUILD 160s
A full event-driven music score, carved hangar decks,
squadron orders, and company logos rebuilt voxel by
voxel from the real bitmaps.